

I’d have given it a 5 rating if it weren’t for some of the clunkiness in the baker UI. Toolbag is a staple in my day-to-day workflow. Retopologized in topogun and texturized in mudboxphotoshop. With this attention to detail and user requests, Marmoset Toolbag 3 is a steal. Realtime in marmoset toolbag 3 Shark scene 14k tris Textures 2048 (diffuse, specular, glossiness, normal map, displace, ambient occlusion and cavity map) modelled in 3dsmaxzbrush. It also has a cool little feature that lets you hook up your turntable to the animation you’re working on, in effect allowing for multiple turntables at various speeds in your scene.Īdd to that the fact you can now import TBSCENE formats into Unreal, a glTF exporter, lots of lighting and shadow improvements, not to mention fog, a shadow catcher and a good, standalone 360 WebGL viewer that works with anything from WordPress to ArtStation, and you have a crazy solid PBR rendering package at a fraction of the price of KeyShot or Clarisse.ĭespite its limited functionality compared to other applications, it should be taken into account that whatever Toolbag does, it does it very well. It’s pretty intuitive as well – you can import your animation or set one up from scratch, and if you’ve animated in any of the mainstream animation packages, you’ll feel right at home in the editor.

While a toolkit like this won’t ever provide the entire range of animation features like Max, Maya, Houdini, iClone and the like, it will let you animate small to medium scenes, and excels at it, meaning you can do anything from dioramas, interiors, exteriors and single to multiple figure animations. Toolbag 3's baker uses the GPU rather than the CPU, which is why it is so much faster than CPU bakers like xNormal. The AO is indeed baking from the highpoly source, and is not generated from the normal map. I didn´t think it would make much of a difference, but as soon as I exported as an. BradMyers82: A thickness map is on our list of things to add for a future version. It doesn’t matter how big your pipeline is, how small your toolkit may be, or how experienced you are: chances are that if you’re into 3D art, there’s a copy of the real-time PBR. So even after finding where to change the tangent space (inside marmoset) as kindly suggested by Jeremie the problem persisted.

New baker outputs and workflow improvements, animation support for Viewer, and improved shadows headline the release. 3.04 brings a number of exciting new features and enhancements to both Toolbag and Viewer.
MARMOSET TOOLBAG 3 THICKNESS MAP UPDATE
Its recommended for anyone in need of a speedy and intuitive PBR real-time renderer. We’re thrilled to announce the release of Marmoset Toolbag 3.04, a free update for all Toolbag 3 users. Keyframes are only applied to the currently selected object Marmoset Toolbag 3 is a steal, and could become a staple in your workflow.
